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  • Writer's pictureJaime Donally

3DBear - Day 12 of #31DaysofARVRinEDU

3DBear at the Alamo

I’m thrilled to provide the #31DaysofARVRinEDU event! Each day in March will include an augmented (AR) or virtual reality (VR) resource to bring into the classroom.

I was first exposed to 3DBear at FETC 2018 by the recommendation by the EdTech Guys. I made my way to the expo hall to explore the augmented reality app. The messaging heavily focused on 3D printing in connection to AR and the demo confirmed the association with a campus makerspace.

(Michael Drezek showing 3DBear)

Fast forward to last summer, Caitlin Krause and I met with Jussi from 3DBear, and we learned how the app could support classroom learning. We shared some ideas and collaborated on ways this AR resource can make the most impact.

The 3DBear app has grown tremendously with new content in the library, lesson plans, teacher dashboard and more. The library content covers animated characters, sports, letters and text, sustainability, the solar system, health and nutrition, construction, dinosaurs, animals, shapes, emotions and more. Students can build their ideal playground, classroom garden, a castle, a museum of artifacts, an indoor zoo or dinosaur park, a healthy lunch menu or recreate the galaxy.

The option to search for and modify 3D objects are also available to customize your 3D space. Select the magnifying glass to search for 3D content from Thingiverse. The enormous library of objects makes anything possible with augmented reality. Rebuild a human body in your classroom by searching and adding the major organs, skeleton, and muscles. The options are unlimited when the extensive library from Thingiverse are available. If you don’t find what you’re looking for in the library, create your own object and upload it in 3DBear. In addition, a new facial scan adds you into the AR experience!

After adding any 3D object in your space, the option to customize the texture is always available. Select your object and change the color or take a photo to make the texture of the object. Either way, the best part of this feature is the personalization of the content.

My good friend Marialice Curran has created a way to app smash using 3DBear by recording her screen in the app and uploading it into Apple Clips. Her passion for accessibility was the driving force of finding a way to support all learners, and this creative approach is readily available for all our students.

Good news! A free 3DBear webinar is available THIS THURSDAY, hosted by Edchat Interactive, Mitch Weisburgh. If you’re interested in getting access to all the features of 3DBear, sign up for a trial at

Student creating AR in 3DBear


If you have experience with any of the tools from #31DaysofARVRinEDU, don’t forget to leave comments to share how you use them in the classroom.


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